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Brian Schmidt is one of the true pioneers of the game audio industry. The 2008 recipient of the Game Audio Network Guild’s Lifetime Achievement Award, Brian has been creating game music, sounds, and cutting edge technology since 1987 for companies such as Electronic Arts, Microsoft, and Capcom. He will be covering the ways that working on games is different from film/T.V./music, including “interactive sounds,” game music, and the sound business climate. Make sure to join us Wednesday, January 29, at the Spitfire for our January Film + Music Interactive Happy Hour Event.